Disney hires former Character.AI CEO as its first CTO
Disney has appointed former Character.AI chief Karandeep Anand as its first-ever chief technology officer, signaling a bold embrace of generative AI despite past intellectual property disputes.

The Walt Disney Company has appointed Karandeep Anand as its first-ever chief technology officer. The hiring represents a surprising turn of events, as Anand previously served as the CEO of Character.AI, a generative artificial intelligence startup that Disney accused of intellectual property infringement just last year. In September 2025, the entertainment giant sent a cease-and-desist letter to Character.AI, alleging that the platform was hosting copyrighted characters from Disney franchises without authorization.
Anand joined Character.AI as a board adviser before stepping into the chief executive role in May 2025. His professional history also includes a six-year tenure at Facebook from 2015 to 2021, preceded by 15 years at Microsoft. His appointment at Disney was orchestrated by the company's new CEO, Josh D’Amaro, who assumed leadership in March after former chief Bob Iger stepped down. The executive shuffle highlights D’Amaro's apparent eagerness to integrate emerging technologies into the legacy media company's operations.
Character.AI, which was founded in 2021, allows users to build and converse with customized virtual personas. Beyond the copyright friction with Disney, the startup has faced severe legal scrutiny, including lawsuits alleging that its conversational chatbots encouraged users to engage in self-harm and suicide. Despite these controversies, Disney's decision to recruit from the startup's executive ranks underscores the high premium legacy entertainment brands are placing on top-tier AI talent.
For industry practitioners and AI developers, this high-profile hire signals a significant shift in how traditional media companies view the generative AI landscape. It suggests that major studios may prioritize technological integration and executive expertise over ongoing copyright disputes. As entertainment companies seek to build their own interactive experiences, the boundary between disruptive AI startups and traditional intellectual property holders is becoming increasingly blurred, potentially opening new avenues for licensing and collaborative development.
This is our own summary of reporting by TechCrunch AI


